RISING THUNDER

Radiant Entertainment / Riot Games - PC

Rising Thunder was a PC fighting game featuring robotic fighters and simplified controls, where special moves use single-button inputs with cooldowns. Designed for accessibility without losing competitive depth, it focused on strategy and timing over complex combos. Rising Thunder was purchased by Riot Games and later became 2KXO.

UI / UX / Prototyping / Animation
Photoshop / AE




TITAN WARS

Winko Games - Mobile

Titan Wars was a mobile game developed by Winko Games, based in Lyon, France. Over several months, my responsibility was to overhaul the UI for the entire experience, both in wires and visual design. The last image in this sequence is of the original look of Titan Wars.

UI / UX
Photoshop



RISING THUNDER

Bad Robot Entertainment - Undisclosed



HOT STREAK SLOTS

MobilityWare - Mobile

Hot Streak Slots was a mobile game featuring a wide variety of themed slot machines. Below is small sample of the work on nearly twenty slot machine symbols and animations.

UI / UX / Prototyping / Animation
Photoshop / AE



LIGHTSPEED HERO

Squideo Games - Mobile

Lightspeed Hero was a game developed at Squideo over a long game-jam weekend. The game was featured on the front page of the App Store during the summer of 2013, in-between Plants vs. Zombies 2 and Captain America. We amassed nearly 75K users - not bad for a weekend.

UI / UX / Art / Design
Photoshop / Unity



Below is a small video showcasing the gameplay.



HIPSTER QUEST

Squideo Games - Mobile

Hipster Quest was a game developed at Squideo and never released.

UI / UX / Art / Design
Photoshop / Unity



JURASSIC JACK

Squideo Games - Mobile

Jurassic Jack was a game developed at Squideo and never released.

UI / UX / Art / Design / Animation
Photoshop / Unity