RISING THUNDER
Radiant Entertainment / Riot Games - PC
Rising Thunder was a PC fighting game featuring robotic fighters and simplified controls, where special moves use single-button inputs with cooldowns. Designed for accessibility without losing competitive depth, it focused on strategy and timing over complex combos. Rising Thunder was purchased by Riot Games and later became 2KXO.
UI / UX / Prototyping / Animation
Photoshop / AE
TITAN WARS
Winko Games - Mobile
Titan Wars was a mobile game developed by Winko Games, based in Lyon, France. Over several months, my responsibility was to overhaul the UI for the entire experience, both in wires and visual design. The last image in this sequence is of the original look of Titan Wars.
UI / UX
Photoshop
RISING THUNDER
Bad Robot Entertainment - Undisclosed
HOT STREAK SLOTS
MobilityWare - Mobile
Hot Streak Slots was a mobile game featuring a wide variety of themed slot machines. Below is small sample of the work on nearly twenty slot machine symbols and animations.
UI / UX / Prototyping / Animation
Photoshop / AE
LIGHTSPEED HERO
Squideo Games - Mobile
Lightspeed Hero was a game developed at Squideo over a long game-jam weekend. The game was featured on the front page of the App Store during the summer of 2013, in-between Plants vs. Zombies 2 and Captain America. We amassed nearly 75K users - not bad for a weekend.
UI / UX / Art / Design
Photoshop / Unity
Below is a small video showcasing the gameplay.
HIPSTER QUEST
Squideo Games - Mobile
Hipster Quest was a game developed at Squideo and never released.
UI / UX / Art / Design
Photoshop / Unity
JURASSIC JACK
Squideo Games - Mobile
Jurassic Jack was a game developed at Squideo and never released.
UI / UX / Art / Design / Animation
Photoshop / Unity